Wednesday, January 14, 2009

Mercenaries 2 or Applying Domain Driven Design and Patterns

Mercenaries 2: World in Flames: Prima Official Game Guide

Author: Prima Games

Mission intel: Full debriefing on all the missions and jobs you can take on.
Maps: Area maps to get you to the objectives, including a map of all of Venezuela!
Arsenal Breakdown: Rundown of weapons, vehicles, and gear to spend your mission payout on.
Co-op play: Expert tips on how you and your comrade can best approach hairy missions.



Table of Contents:

Gun for Hire
Tools of the Trade
XBox Achievements
Factions
Full Inventory
Map of Venezuela
Faction: PMC
Faction: Universal Petroleum
Faction: People's Liberation Army of Venezuela
Faction: Pirates
Faction: Chinese
Faction: Allied Nations (AN)
Final Contract
Spare Parts
Multiplayer Strategies


From the eBook edition.

Books about: Apostles of Disunion or Defending the West

Applying Domain-Driven Design and Patterns: With Examples in C# and .NET

Author: Jimmy Nilsson

“[This] is a book about design in the .NET world, driven in an agile manner and infused with the products of the enterprise patterns community. [It] shows you how to begin applying such things as TDD, object relational mapping, and DDD to .NET projects...techniques that many developers think are the key to future software development.... As the technology gets more capable and sophisticated, it becomes more important to understand how to use it well. This book is a valuable step toward advancing that understanding.”

–Martin Fowler, author of Refactoring and Patterns of Enterprise Application Architecture

 

Patterns, Domain-Driven Design (DDD), and Test-Driven Development (TDD) enable architects and developers to create systems that are powerful, robust, and maintainable. Now, there’s a comprehensive, practical guide to leveraging all these techniques primarily in Microsoft .NET environments, but the discussions are just as useful for Java developers.

 

Drawing on seminal work by Martin Fowler (Patterns of Enterprise Application Architecture) and Eric Evans (Domain-Driven Design), Jimmy Nilsson shows how to create real-world architectures for any .NET application. Nilsson illuminates each principle with clear, well-annotated code examples based on C# 1.1 and 2.0. His examples and discussions will be valuable both to C# developers and those working with other .NET languages and anydatabases–even with other platforms, such as J2EE. Coverage includes

 

·        Quick primers on patterns, TDD, and refactoring

·        Using architectural techniques to improve software quality

·        Using domain models to support business rules and validation

·        Applying enterprise patterns to provide persistence support via NHibernate

·        Planning effectively for the presentation layer and UI testing

·        Designing for Dependency Injection, Aspect Orientation, and other new paradigms

 



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