Business Modeling With UML: Business Patterns at Work
Author: Hans Erik Eriksson
"An excellent hands-on book for practitioners eager to document the internal structure and everyday workings of business processes. This clear and practical book belongs on the shelf of everyone dedicated to mapping, maintaining, and streamlining business processes." -Richard Mark Soley, Phd, Chairman and CEO, OMG
"Eriksson and Penker have not just written another patterns book; this is a significant contribution to the key field of business-IT alignment. While capturing profound academic insights, what makes the book so refreshing from a practitioner's viewpoint is the richness of accessible, down-to-earth examples and its pragmatic, unpretentious style."-Paul allen Principal of CBD Strategies and Architectures, Sterling Software
"UML may have been designed by and for software engineers, but Eriksson and Penker have defined a practical extension to UML for describing business processes. They put this extended UML immediately to use with a gallery of common business patterns that should jump start any BPR effort."-Philippe Krchten, Director of Process Development Rational Software
"This book is a marriage between proven business modeling concepts and the techniques of UML. It provides real-world strategies for developing large-scale, mission-critical business systems in a manner accessible to both software and business professionals."-ScottW. Ambler, Author of Process Patterns
Following up on their bestselling book, UML Toolkit, Hans-Erik Eriksson and Magnus Penker now provide expert guidance on how to use UML to model your business systems. In this informative book, key business modeling concepts are presented, including how to define Business Rules with UML'sObject Constraint Language (OCL) and how to use business models with use cases. The authors then provide 26 valuable Business Patterns along with an e-business case study that utilizes the techniques and patterns discussed in the book.
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Computer Bulletin
...excellent value for money.
Table of Contents:
Acknowledgments | ||
Introduction | ||
Ch. 1 | Business Modeling | 1 |
Ch. 2 | UML Primer | 17 |
Ch. 3 | Modeling the Business Architecture | 59 |
Ch. 4 | Business Views | 87 |
Ch. 5 | Business Rules | 133 |
Ch. 6 | Business Patterns | 169 |
Ch. 7 | Resource and Rule Patterns | 187 |
Ch. 8 | Goal Patterns | 273 |
Ch. 9 | Process Patterns | 293 |
Ch. 10 | From Business Architecture to Software Architecture | 353 |
Ch. 11 | A Business Model Example | 387 |
App. A | Eriksson-Penker Business Extensions | 419 |
App. B | Business Patterns Summary | 429 |
Glossary | 435 | |
References | 445 | |
Index | 449 |
Interesting book: One Hour Activist or Come to Think of It
Video Codec Design: Developing Image and Video Compression Systems
Author: Iain Richardson
Video compression coding is the enabling technology behind a new wave of communication applications. From streaming internet video to broadcast digital television and digital cinema, the video codec is a key building block for a host of new multimedia applications and services. Video Codec Design sets out to de-mystify the subject of video coding and present a practical, design-based approach to this emerging field.
Featuring:
* Guidance on the practical design and implementation of video coding technology.
* Explanation of the major video coding standards, including MPEG-2, MPEG-4, H.263 and H.26L.
* Detailed coverage of key video coding techniques and core algorithms.
* Examination of critical design issues including transmission, Quality of Service and processing platforms.
* A wealth of illustrations and practical examples, including quantitative comparisons of design alternatives.
Video Codec Design provides communications engineers, system designers, researchers and technical managers with an essential handbook to image and video compression technology. The clear presentation and emphasis on real-life examples make this book an excellent teaching tool for computer science and electronic engineering instructors.
Booknews
An overview of the technology of compression and decompression of digital images and video through the use of an enCODer/DECoder (or CODEC). After dealing with fundamental concepts of compression and international standards for video coding, Richards on (Robert Gordon U., UK) presents separate sections on key components of video CODECs and system design issues. Topics include motion estimation and compensation, transform coding, entropy coding, pre- and post- processing, distortion and complexity, transmission of coded video, and platforms. Annotation c. Book News, Inc., Portland, OR (booknews.com)
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